First-person shooter game prototype for my honours project. Focusing on replayable game design methods in gameplay and mechanic design.
3D visual novel prototype for client Embodied Self Defence. Helps people learn about self defence scenarios and how to deal with them safely.
Third-person player controller prototype using melee combat. Features advanced movement such as dodging and climbing. Also includes enemy AI to fight.
Iteratively developed tower defence game prototype. Focused on data-driven game design and gathering user feedback through playtests.
First-person player controller prototype featuring various movement mechanics including a grappling hook and shotgun launching.
2D isometric dungeon crawler prototype where players must bring colour back to the world fighting a lizard wizard and his minions.
Level design project inspired by Indiana Jones and the Raiders of the Lost Ark. Features trap mechanics seen in the film.
2D platformer game based around memory loss with the player looking for his lost son. Won a prize at the Dundee and Angus College game jam.